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A Game-Theoretic Approach for Increasing Resource Utilization in Edge Computing Enabled Internet of Things

dc.contributor.authorKumar, Sumit
dc.contributor.authorGupta, Ruchir
dc.contributor.authorLakshmanan K.
dc.contributor.authorMaurya, Vipin
dc.date.accessioned2023-04-25T11:49:26Z
dc.date.available2023-04-25T11:49:26Z
dc.date.issued2022
dc.descriptionThis paper is submitted by the author of IIT (BHU), Varanasien_US
dc.description.abstractEdge computing is a new paradigm that reduces latency and saves bandwidth by deploying edge servers in different geographic locations. This technology plays a crucial role in the rapidly growing app market for IoT devices as app vendors can hire computing resources on edge servers to serve their app users. An effective allocation of edge computing resources to different apps is needed to maximize resource utilization and serve the most app users at the lowest cost. We refer to this as an Edge Resource Allocation (ERA) problem. In this paper, we propose an Edge Resource Allocation Game (ERAGame), a game-theoretic approach that formulates the ERA problem by appropriately pricing the multi-tenant edge servers. The proposed approach gives a Pure Nash Equilibrium (PNE) solution to the ERA problem. For this, we design an ERA algorithm using ERAGame under which the system converges to PNE. For fast convergence to PNE, the edge servers are partitioned into different groups, enabling the ERA algorithm to run in parallel on all edge servers within each group. We prove that ERAGame is a potential game that guarantees at least one PNE under the ERA algorithm. We evaluate that the price of stability of ERAGame is at most O (log n). The performance of the proposed algorithm is examined through simulation.en_US
dc.description.sponsorshipThis work was supported in part by Nokia Solutions and Networks, Bangalore, India.en_US
dc.identifier.issn21693536
dc.identifier.urihttps://idr-sdlib.iitbhu.ac.in/handle/123456789/2276
dc.language.isoenen_US
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_US
dc.relation.ispartofseriesIEEE Access;Volume 10, Pages 57974 - 57989
dc.subjectApp vendorsen_US
dc.subjectEdge computingen_US
dc.subjectGame theoryen_US
dc.subjectInternet of Thingsen_US
dc.subjectNash equilibriumen_US
dc.subjectResource allocationen_US
dc.subjectComputation theoryen_US
dc.subjectComputer gamesen_US
dc.subjectCostsen_US
dc.subjectEconomicsen_US
dc.subjectJob analysis;en_US
dc.subjectCloud-computingen_US
dc.subjectEdge resourcesen_US
dc.subjectResource managementen_US
dc.subjectTask analysisen_US
dc.titleA Game-Theoretic Approach for Increasing Resource Utilization in Edge Computing Enabled Internet of Thingsen_US
dc.typeArticleen_US

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